struct
ServerDescServer description.
Public variables
- ENetAddress Endpoint
- Server endpoint.
- String EndpointString
- Server endpoint in text format.
-
std::
uint8_t UniqueIdentifier - Server unique identifier.
- String Name
- Server name.
-
std::
uint32_t GameModeAndFlags - Game mode and flags.
-
std::
uint32_t CurrentPlayers - Current number of players.
-
std::
uint32_t MaxPlayers - Maximum number of players.
- String LevelName
- Current level name.