Jazz2::Multiplayer::PlaylistEntry struct

Playlist entry in ServerConfiguration.

Public variables

String LevelName
Level name in <episode>/<level> format.
MpGameMode GameMode
Game mode.
bool IsElimination
Whether every player has limited number of lives, the game ends when only one player remains.
std::uint32_t InitialPlayerHealth
Initial player health, default is 5.
std::uint32_t MaxGameTimeSecs
Maximum number of seconds for a game.
std::uint32_t PreGameSecs
Duration of pre-game before starting a round.
std::uint32_t TotalKills
Total number of kills, default is 10 (Battle)
std::uint32_t TotalLaps
Total number of laps, default is 3 (Race)
std::uint32_t TotalTreasureCollected
Total number of treasure collected, default is 100 (Treasure Hunt)