struct
PlaylistEntryPlaylist entry in ServerConfiguration.
Public variables
- String LevelName
- Level name in
<episode>/<level>
format. - MpGameMode GameMode
- Game mode.
- bool IsElimination
- Whether every player has limited number of lives, the game ends when only one player remains.
-
std::
uint32_t InitialPlayerHealth - Initial player health, default is 5.
-
std::
uint32_t MaxGameTimeSecs - Maximum number of seconds for a game.
-
std::
uint32_t PreGameSecs - Duration of pre-game before starting a round.
-
std::
uint32_t TotalKills - Total number of kills, default is 10 (Battle)
-
std::
uint32_t TotalLaps - Total number of laps, default is 3 (Race)
-
std::
uint32_t TotalTreasureCollected - Total number of treasure collected, default is 100 (Treasure Hunt)