Jazz² Resurrection | API Docs
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Jazz2::LevelHandler::PlayerInput struct
#include <Jazz2/LevelHandler.h>

Describes current input state of a player.

Contents

  • Reference
    • Constructors, destructors, conversion operators
    • Public variables

Constructors, destructors, conversion operators

PlayerInput()

Public variables

std::uint64_t PressedActions
std::uint64_t PressedActionsLast
Vector2f RequiredMovement
Vector2f FrozenMovement
bool Frozen
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