class
#include <nCine/Graphics/TextureLoaderRaw.h>
TextureLoaderRaw Texture loader used to specify a raw format when loading texels.
Base classes
- class ITextureLoader
- Texture loader interface class.
Constructors, destructors, conversion operators
-
TextureLoaderRaw(std::
int32_t width, std:: int32_t height, std:: int32_t mipMapCount, GLenum internalFormat)