nCine::TextureLoaderRaw class

Texture loader that describes an empty raw-format texture.

Does not read any file; it just records the width, height, MIP count and internal format so raw texels can later be uploaded into the resulting texture.

Base classes

class ITextureLoader
Texture loader interface class.

Constructors, destructors, conversion operators

TextureLoaderRaw(std::int32_t width, std::int32_t height, std::int32_t mipMapCount, GLenum internalFormat)