class
#include <nCine/Graphics/RenderDocCapture.h>
RenderDocCapture In-application integration of RenderDoc.
Public static functions
- static auto isAvailable() -> bool
- static auto isTargetControlConnected() -> bool
- static auto isFrameCapturing() -> bool
-
static void apiVersion(std::
int32_t* major, std:: int32_t* minor, std:: int32_t* patch) - static auto isOverlayEnabled() -> bool
- static void enableOverlay(bool enabled)
- static void triggerCapture()
-
static void triggerMultiFrameCapture(std::
uint32_t numFrames) - static auto endFrameCapture() -> bool
- static auto discardFrameCapture() -> bool
-
static auto numCaptures() -> std::
uint32_t -
static auto captureInfo(std::
uint32_t idx, char* filename, std:: uint32_t* pathlength, std:: uint64_t* timestamp) -> std:: uint32_t - static auto captureFilePathTemplate() -> const char*
- static void setCaptureFilePathTemplate(const char* pathTemplate)
- static void setCaptureFileComments(const char* filePath, const char* comments)
-
static auto launchReplayUI(std::
uint32_t connectTargetControl, const char* cmdLine) -> std:: uint32_t - static void unloadCrashHandler()