class
#include <nCine/Graphics/GL/GLDepthTest.h>
GLDepthTest Handles OpenGL depth test.
Public types
- struct State
Public static functions
- static auto isEnabled() -> bool
- static void enable()
- static void disable()
- static auto isDepthMaskEnabled() -> bool
- static void enableDepthMask()
- static void disableDepthMask()
- static auto state() -> State
- static void setState(State newState)
Constructors, destructors, conversion operators
- GLDepthTest() deleted
- ~GLDepthTest() deleted