nCine::GLDepthTest class

Handles OpenGL depth test.

Public types

struct State

Public static functions

static auto isEnabled() -> bool
static void enable()
static void disable()
static auto isDepthMaskEnabled() -> bool
static void enableDepthMask()
static void disableDepthMask()
static auto state() -> State
static void setState(State newState)

Constructors, destructors, conversion operators

GLDepthTest() deleted
~GLDepthTest() deleted