nCine::GLCullFace class

Handles OpenGL face culling.

Public types

struct State
Holds the face culling state.

Public static functions

static auto IsEnabled() -> bool
static void Enable()
static void Disable()
static void SetMode(GLenum mode)
static auto GetState() -> State
static void SetState(State newState)

Constructors, destructors, conversion operators

GLCullFace() deleted
~GLCullFace() deleted