class
#include <nCine/Graphics/GL/GLBlending.h>
GLBlending Handles OpenGL blending.
Public types
- struct State
Public static functions
- static auto isEnabled() -> bool
- static void enable()
- static void disable()
- static void setBlendFunc(GLenum sfactor, GLenum dfactor)
- static void setBlendFunc(GLenum srcRgb, GLenum dstRgb, GLenum srcAlpha, GLenum dstAlpha)
- static auto state() -> State
- static void setState(State newState)
Constructors, destructors, conversion operators
- GLBlending() deleted
- ~GLBlending() deleted