GLBlending class
#include <nCine/Graphics/GL/GLBlending.h>
Manages the OpenGL blending state.
Static wrapper that caches the current blending state (GL_BLEND enable flag and the glBlendFunc/glBlendFuncSeparate factors) so that redundant OpenGL calls are skipped when the requested state matches the cached one.
Public types
- struct State
- Holds the cached blending state.
Public static functions
- static auto IsEnabled() -> bool
- Returns whether blending is enabled.
- static void Enable()
- Enables blending.
- static void Disable()
- Disables blending.
- static void SetBlendFunc(GLenum sfactor, GLenum dfactor)
- Sets the same source and destination blend factors for both RGB and alpha.
- static void SetBlendFunc(GLenum srcRgb, GLenum dstRgb, GLenum srcAlpha, GLenum dstAlpha)
- Sets separate source and destination blend factors for RGB and alpha.
- static auto GetState() -> State
- Returns the whole cached blending state.
- static void SetState(State newState)
- Restores the whole blending state.
Constructors, destructors, conversion operators
- GLBlending() deleted
- ~GLBlending() deleted
Function documentation
static void nCine:: GLBlending:: SetBlendFunc(GLenum sfactor,
GLenum dfactor)
Sets the same source and destination blend factors for both RGB and alpha.
| Parameters | |
|---|---|
| sfactor | Source blend factor for RGB and alpha |
| dfactor | Destination blend factor for RGB and alpha |
static void nCine:: GLBlending:: SetBlendFunc(GLenum srcRgb,
GLenum dstRgb,
GLenum srcAlpha,
GLenum dstAlpha)
Sets separate source and destination blend factors for RGB and alpha.
| Parameters | |
|---|---|
| srcRgb | Source blend factor for RGB |
| dstRgb | Destination blend factor for RGB |
| srcAlpha | Source blend factor for alpha |
| dstAlpha | Destination blend factor for alpha |