jjCHARACTER class
Movement and ability settings for a playable character.
Public variables
- int airJump
- Air-jump ability.
- int groundJump
- Ground-jump ability.
- int doubleJumpCountMax
- Maximum number of double jumps.
- float doubleJumpXSpeed
- Horizontal speed of a double jump.
- float doubleJumpYSpeed
- Vertical speed of a double jump.
- int helicopterDurationMax
- Maximum helicopter (copter) duration.
- float helicopterXSpeed
- Horizontal helicopter (copter) speed.
- float helicopterYSpeed
- Vertical helicopter (copter) speed.
- bool canHurt
- Whether the character can hurt enemies on contact.
- bool canRun
- Whether the character can run.
- bool morphBoxCycle
- Whether the character cycles through morph boxes.