Jazz2/Tiles/TileDestructType.h file

Namespaces

namespace Jazz2
Root namespace of Jazz² Resurrection.
namespace Jazz2::Tiles
Tile sets and maps.

Enums

enum class TileDestructType { None = 0x00, Weapon = 0x01, Speed = 0x02, Collapse = 0x04, Special = 0x08, Trigger = 0x10, IgnoreSolidTiles = 0x20, VerticalMove = 0x40 }
Flags that specify type of collision with tile map, supports a bitwise combination of its member values.