nCine/Graphics/RHI/RSX/RsxShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::RSX
PlayStation 3 backend driving the RSX through libgcm natively, selected by WITH_RHI_RSX.

Classes

class nCine::RHI::RSX::RsxShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::RSX::RsxShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).