nCine/Graphics/RHI/GX/GxShader.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::GX
Nintendo Wii and GameCube fixed-function GX backend, selected by WITH_RHI_GX.

Classes

class nCine::RHI::GX::GxShader
Shader-object stub of the GX backend.