GuRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::GU
- PlayStation Portable fixed-function GU backend, selected by
WITH_RHI_GU.
Classes
- class nCine::RHI::GU::GuRenderbuffer
- Renderbuffer stub of the GU backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::GU::GuFramebuffer
- Framebuffer stub of the GU backend (aliased as
RHI::Framebuffer). - class nCine::RHI::GU::GuRenderTarget
- Off-screen render target of the GU backend (aliased as
RHI::RenderTarget).