GLHashMap.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
Classes
-
template<std::class nCine::GLHashMap
uint32_t S, class MappingFunc> - Naive fixed-size hashmap of OpenGL targets to object ids.
- class nCine::GLBufferObjectMappingFunc
- Maps OpenGL buffer object targets to bucket indices.
- class nCine::GLTextureMappingFunc
- Maps OpenGL texture targets to bucket indices.