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ShaderCompiler::MemberInfo struct
#include <derCompiler/GlslReflect.h>

Member of a struct or std140 uniform block.

Contents

  • Reference
    • Public variables

Public variables

String Name
GlslType Type
String TypeName
std::uint32_t ArraySize
bool SymbolicArray
std::uint32_t Offset
std::uint32_t ArrayStride
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