namespace
ThreadingMultithreading-related classes.
Classes
Typedefs
- using AutoResetEvent = Event<EventType::AutoReset>
- Event object that will atomically revert to an unsignaled state anytime a Wait() call succeeds.
- using ManualResetEvent = Event<EventType::ManualReset>
- Event object that once signaled remains that way forever, unless ResetEvent() is called.
Typedef documentation
using Death:: Threading:: AutoResetEvent = Event<EventType::AutoReset>
#include <Threading/Event.h>
Event object that will atomically revert to an unsignaled state anytime a Wait() call succeeds.
using Death:: Threading:: ManualResetEvent = Event<EventType::ManualReset>
#include <Threading/Event.h>
Event object that once signaled remains that way forever, unless ResetEvent() is called.