SwRenderbuffer class
Renderbuffer stub of the software backend (aliased as RHI::Renderbuffer).
The software backend renders 2D only, so depth/stencil renderbuffers carry no storage; the class just records the format and size to satisfy the contract alias.
Constructors, destructors, conversion operators
- SwRenderbuffer() defaulted
Public functions
-
void Create(DepthStencilFormat format,
std::
int32_t width, std:: int32_t height) -
auto GetGLHandle() const -> std::
uint32_t