SwRenderTarget.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::Software
- CPU software rasterizer backend, selected by
WITH_RHI_SOFTWARE.
Classes
- class nCine::RHI::Software::SwRenderbuffer
- Renderbuffer stub of the software backend (aliased as
RHI::Renderbuffer). - class nCine::RHI::Software::SwFramebuffer
- Framebuffer stub of the software backend (aliased as
RHI::Framebuffer). - class nCine::RHI::Software::SwRenderTarget
- Off-screen render target of the software backend (aliased as
RHI::RenderTarget).