nCine/Graphics/RHI/D3D11/D3D11VertexFormat.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::D3D11
Direct3D 11 backend, selected by WITH_RHI_D3D11.

Classes

class nCine::RHI::D3D11::D3D11VertexFormat
Vertex layout description of the Direct3D 11 backend (aliased as RHI::VertexFormat).
class nCine::RHI::D3D11::D3D11VertexFormat::Attribute
A single vertex attribute within a vertex format.
class nCine::RHI::D3D11::D3D11VertexArray
Vertex array object stub of the Direct3D 11 backend (aliased as RHI::VertexArray).