Jazz2::Scripting::jjBEHAVIOR struct

Public static functions

static auto Create(jjBEHAVIOR* self) -> jjBEHAVIOR*
static auto CreateFromBehavior(std::uint32_t behavior, jjBEHAVIOR* self) -> jjBEHAVIOR*
static void Destroy(jjBEHAVIOR* self)

Constructors, destructors, conversion operators

operator std::uint32_t()
operator asIScriptFunction*()
operator asIScriptObject*()

Public functions

auto operator=(const jjBEHAVIOR& other) -> jjBEHAVIOR&
auto operator=(std::uint32_t other) -> jjBEHAVIOR&
auto operator=(asIScriptFunction* other) -> jjBEHAVIOR&
auto operator=(asIScriptObject* other) -> jjBEHAVIOR&
auto operator==(const jjBEHAVIOR& other) const -> bool
auto operator==(std::uint32_t other) const -> bool
auto operator==(const asIScriptFunction* other) const -> bool