nCine/Graphics/RHI/Software/SwShaderProgram.h file

Namespaces

namespace ShaderCompiler
namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::Software
CPU software rasterizer backend, selected by WITH_RHI_SOFTWARE.

Classes

class nCine::RHI::Software::SwShaderProgram
Shader program of the software backend (aliased as RHI::ShaderProgram).

Enums

enum class SwEffect { Unknown, DefaultSprite, DefaultBatchedSprites, DefaultSpriteNoTexture, DefaultBatchedSpritesNoTexture, TexturedBackground, TexturedBackgroundCircle, PaletteRemap, BatchedPaletteRemap, Combine }
The hand-written C++ effect a software program dispatches to at draw time.