SwDevice.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::Software
- CPU software rasterizer backend, selected by
WITH_RHI_SOFTWARE.
Classes
- struct nCine::RHI::Software::Framebuffer
- Destination framebuffer the device presents and resolves draws into.
- class nCine::RHI::Software::SwDevice
- Pipeline-state and draw-call facade of the software backend (aliased as
RHI::Device). - struct nCine::RHI::Software::SwDevice::ScissorState
- struct nCine::RHI::Software::SwDevice::BlendingState
- struct nCine::RHI::Software::SwDevice::DepthTestState
- struct nCine::RHI::Software::SwDevice::CullFaceState