nCine/Graphics/RHI/D3D11/D3D11UniformCache.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::D3D11
Direct3D 11 backend, selected by WITH_RHI_D3D11.

Classes

class nCine::RHI::D3D11::D3D11UniformCache
Caches the host-side value of a single uniform (aliased as RHI::UniformCache).
class nCine::RHI::D3D11::D3D11UniformBlockCache
Caches the contents of a uniform block (aliased as RHI::UniformBlockCache).