nCine/Graphics/RHI/D3D11/D3D11Debug.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::D3D11
Direct3D 11 backend, selected by WITH_RHI_D3D11.

Classes

class nCine::RHI::D3D11::D3D11Debug
Debug-output and object-labelling stub of the Direct3D 11 backend.
class nCine::RHI::D3D11::D3D11Debug::ScopedGroup
RAII scope for a debug message group (a no-op for the Direct3D 11 backend).