D3D11Debug.h file
Namespaces
- namespace nCine
- Root namespace of nCine game engine.
- namespace nCine::RHI
- Render Hardware Interface — compile-time-selectable graphics backend abstraction.
- namespace nCine::RHI::D3D11
- Direct3D 11 backend, selected by
WITH_RHI_D3D11.
Classes
- class nCine::RHI::D3D11::D3D11Debug
- Debug-output and object-labelling stub of the Direct3D 11 backend.
- class nCine::RHI::D3D11::D3D11Debug::ScopedGroup
- RAII scope for a debug message group (a no-op for the Direct3D 11 backend).