nCine::RHI::GL::GLDevice::BlendingState struct

Snapshot of the blending state, used to save and restore it around a draw.

Public variables

bool Enabled
Whether blending is enabled.
BlendingFactor SrcRgb
Source RGB blend factor.
BlendingFactor DstRgb
Destination RGB blend factor.
BlendingFactor SrcAlpha
Source alpha blend factor.
BlendingFactor DstAlpha
Destination alpha blend factor.