RaceCheckpoint struct
#include <Jazz2/Multiplayer/MpLevelHandler.h>
Checkpoint on a race track.
Waypoint of the ordered polyline that describes the race route, used by the minimap and by progress-based position ranking. Either authored in the level (JJ2+ Text waypoints) or auto-generated from level geometry.
Public variables
- Vector2i Tile
- Tile coordinates (multiply by Tiles::
TileSet:: DefaultTileSize for world pixels). -
std::
uint16_t Order - Ordering index along the track (raw JJ2+ TextID, or 0, 1, 2, ... when auto-generated).
-
std::
uint8_t Group - Split/group ID (JJ2+ Offset); 0 for auto-generated and single-track levels.