VulkanRenderbuffer class
Renderbuffer stub of the Vulkan backend (aliased as RHI::Renderbuffer).
Carries no depth/stencil storage (the renderer is 2D); the class just records the format and size to satisfy the contract alias. A depth/stencil VkImage could be added here when needed.
Constructors, destructors, conversion operators
- VulkanRenderbuffer() defaulted
Public functions
-
void Create(DepthStencilFormat format,
std::
int32_t width, std:: int32_t height) -
auto GetGLHandle() const -> std::
uint32_t