nCine/Graphics/RHI/Vulkan/VulkanShaderUniforms.h file

Namespaces

namespace nCine
Root namespace of nCine game engine.
namespace nCine::RHI
Render Hardware Interface — compile-time-selectable graphics backend abstraction.
namespace nCine::RHI::Vulkan
Vulkan backend, selected by WITH_RHI_VULKAN.

Classes

class nCine::RHI::Vulkan::VulkanShaderUniforms
Manages the loose-uniform caches of a program (aliased as RHI::ShaderUniforms).
class nCine::RHI::Vulkan::VulkanShaderUniformBlocks
Manages the uniform-block caches of a program (aliased as RHI::ShaderUniformBlocks).